System reference / Upcoming Early Access · Oct 27 devlogs
Seasons & Weather
The announced cycle is Summer → Autumn → Winter → Spring, 10 in-game days per season. Outdoor weather and your body temperature are separate readings. When the body-temperature icon turns blue and the freezing warning appears, use a burning heat source; a roofed building or vehicle interior warms you more slowly.
Updated 2026-10-30 · Upcoming Early Access · Oct 27 devlogs
Cycle and outdoor weather
Each season lasts 10 in-game days and blends into the next near its end. Rain or snow depends on conditions; winter begins with snow, has long snowfall and short clear spells. The upper-right panel shows season and outdoor weather, not your body-temperature status.
Swipe sideways to read every column →
| Order | Season | Announced duration |
|---|---|---|
| 1 | Summer | 10 in-game days |
| 2 | Autumn | 10 in-game days |
| 3 | Winter | 10 in-game days |
| 4 | Spring | 10 in-game days |
Two readings in one screenshot
The body-temperature icon is a permanent lower-left status, white when normal and blue when freezing. The announcement calls 36–38°C normal and says Freezing begins below 10°C body temperature and drains HP. Read the top-right outdoor value separately.

Pick a source of warmth
Swipe sideways to read every column →
| Option | Condition | Relative effect |
|---|---|---|
| Fire, furnace or torch | Must be actively burning; heat ends when fuel runs out. | The faster documented option. |
| House or player base | Go inside; a player base needs a roof. | Warms more slowly than a fire. |
| Vehicle interior | Get inside the vehicle. | Warms more slowly than a fire. |
Act before the warning persists
Store fuel before winter, keep a roofed return point, and head back when body heat starts falling. If a placed fire is not warming you, confirm that it is actually burning. The winter guide lays out the full response sequence.